A free hotel simulation where all your guests are monsters!

Weird clients: we don't look after Joe Bloggs here. We tend to favour the more dangerous child-eating monster type.

Ridiculous equipment: install mummified corpses in clients' wardrobes, and fireworks in their beds all in an attempt to make them enjoy their stay.

Moral decisions: get rid of the most head-bursting guests by escorting them to an Institute of Happiness where they will be systematically dissected by your employees.

A rich and complex scenario: clients arrive in the morning, you find them a room, they pay you in the evening.